The current development team on Vokabulantis is currently six people although that number is expected to increase and decrease at various points in the production process. Related: Wallace and Gromit Return With Augmented Reality Adventureĭeveloper Kong Orange previously worked on Felix The Reaper while Wired Fly Animation has released several short films all made using stop-motion techniques. The trailer shown off during the Day of the Devs showcase highlights how the characters are moved and captured before undergoing a mapping process that allows the animations to be synced to player controls. Vokabulantis is a new puzzle-platforming adventure game from Wired Fly Stop Motion, Orange Kong, and Morten Sndergaard that has been crowdfunded successfully on Kickstarter and Indiegogo. The game utilizes traditional stop-motion animation techniques that have been recontextualized for the video game development process. The Laika-style game used real, physical characters and props rather than computer-generated ones. Vokabulantis is inspired by games like Inside, Unravel and Little Nightmares, yet made by hand. But Vokabulantis is definitely something different since it’s a stop-motion game that features actual hand-crafted characters, items, and environments that are able to be controlled by the. Doch Horse Tales: Rette Emerald Valley hat mich bei seiner Ankündigung mit der offenen Welt, der großen Freiheit und dem Versprechen eines gewaltfreien Adventures überzeugt. Orange Kong has cited games like Little Nightmaresand Unravel as the inspiration behind their upcoming platformer and while those games share similarities in gameplay, it's the animation that makes Vokabulantis unique. Vokabulantis Is A Stop-Motion Game Shot With Physical Objects. Ein Pferdespiel, auf das ich mich freue das hat wirklich Seltenheitswert. While not much is currently known about Vokabulantis, the biggest selling point of the game is its unique animation style.
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